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Linker Error Undefined Reference To Gluperspective32


error undefined reference to `[email protected]' Quote Postby gintare » Fri Jun 22, 2007 11:25 am Hello, I am having problems compiling the OpenGL tutorial found here: http://wxdsgn.sourceforge.net/tutorials ... the dll? Back to top #5 lordciriuz Members -Reputation: 122 Like 0Likes Like Posted 10 August 2005 - 12:35 PM Just a comment, there is another library that you can find useful: TheDamien, Nov 27, 2008 #2 enouwee Non ex transverso sed deorsum You have told your IDE to link against these libraries? have a peek at these guys

Just including the the header file glaux.h is not enough, since it only contains the function's prototype. My .pro file is : @SOURCES += main.cpp monwidgetopengl.cpp mafenetre.cpp HEADERS += monwidgetopengl.h mafenetre.h QT+= opengl QT+= [email protected] My mafenetre.cpp file (the error comes from this file): @#include "mafenetre.h" #include Where are sudo's insults stored? I have included the , link opengl lib to my project...

Undefined Reference To [email protected]'

current community chat Stack Overflow Meta Stack Overflow your communities Sign up or log in to customize your list. www.flashbang.se | www.thegeekstate.com | nehe.gamedev.net | glAux fix for lesson 6 | @thegeekstate Back to top Back to NeHe Productions Old topic! if the glPerspective has been removed... Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic.

I am at a loss. Thousand thanks Damien:thup: I just wish I could +rep you more Edit: Can't find that either. Username or email: Forum Password I've forgotten my password Remember me This is not recommended for shared computers Sign in anonymously Don't add me to the active users list Privacy Policy Undefined Reference To __glutinitwithexit Yandex Объявления 14.09.2011, 02:50 Linker error при компиляции Текущее время: 08:57. Часовой пояс GMT +3. КиберФорум - форум программистов, компьютерный форум, программирование Реклама - Обратная связь - Вверх Powered

gluPerspective(45.0f, (GLfloat)width/(GLfloat)height, 0.1f, 100.0f); //... }@ I don't understand why I have this error when I try to build my project. It says: [Linker Error] undefined reference to '[email protected]' [Build Error] [GLUT.exe] Error 1 Any idea why? But I am compiling with the latest version of FreeGLUT and OpenGL 3.3.0. his explanation The .a files should come with your compiler.

If not then you will need to write your own version and pass the matrix direct to OpenGL. Undefined Reference To Glutinit' Ubuntu The number of error messages decreased a lot and only "glu..." errors remained so I "added" the glu32 library. I am one litle newb that tryes to learn opengl! No clue why or how, but it seems to work.

Undefined Reference To Glutcreatewindow'

I'd imagine another linker parameter of -lglaux will solve your problem. http://www.gamedev.net/topic/336356-linker-error-in-the-begginers-lessons/ NoScript). Undefined Reference To [email protected]' Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. Undefined Reference To Glmatrixmode I get a lot of linker errors when trying to compile my tutorial progam, any GL program for that matter And I just can't firgure out what to do.

Reply to quoted postsClear » Forums » Home » Forums » Affiliates » NeHe Productions English (USA) English (USA) English (USA) (COPY) Mark Community Read Forums Members Developer Journals Gallery http://cdbug.org/undefined-reference/linker-error-undefined-reference-c.php Log in or Sign up Search titles only Posted by Member: Separate names with a comma. What version of OpenGL are you using ? To fix this you must include the library to the project, in this case glu32.lib Top gintare Knows some wx things Posts: 33 Joined: Fri Feb 02, 2007 12:20 pm Quote Undefined Reference To Glutswapbuffers

I checked this (Project/Project settings) and found this entry under the "Parameters" tab: -lopengl32 Seems like some parameter to link a library. I get a few of them in mine. Back to top #3 orcfan32 Members -Reputation: 100 Like 0Likes Like Posted 10 August 2005 - 11:11 AM I have one parameter: -lopengl32I thought that a multi-media project automatically did check my blog Powered by vBulletin Version 4.2.3 Copyright © 2016 vBulletin Solutions, Inc.

Search Engine Optimisation provided by DragonByte SEO v2.0.32 (Pro) - vBulletin Mods & Addons Copyright © 2016 DragonByte Technologies Ltd. Undefined Reference To Glenable You don't need these lines #pragma comment(lib, "libopengl32.lib") #pragma comment(lib, "libglu32.lib") because you should have them in the \project\project options\parameters rollout to get the project to work. If you wish to continue this conversation start a new topic.

What Qt version ?

Yes, my password is: Forgot your password? I think that I can figure that out myself. no prob there. Freeglut Newer Than: Search this thread only Search this forum only Display results as threads More...

You cannot reply to this topic 4 replies to this topic #1 Cruentus Members -Reputation: 122 Like 0Likes Like Posted 02 August 2005 - 04:01 AM Hello everyone here! What examples are there of funny connected waypoint names or airways that tell a story? I don't really know what you mean by that, but I got these as linkers: ../../../../../Dev-Cpp/lib/libglut.a ../../../../../Dev-Cpp/lib/libglut32.a Those should be the only ones that I need there, but still the same news It's the OpenGL's version I have but as I said glPerspective works with another project with the SDL Library (and same compiler, OpenGL 3.x...) ; that's weird I know...

I don't get those really. Are you linking against the opengl32, glu32 and gdi32 libraries? Useful Searches Recent Posts Home Home Home Quick Links Recent Activity What's New? Edit : @john_god, OK thanks!

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